LANDER 183 - SKILL UPGRADING
NEW ROUND UPGRADING SYSTEM
Set Bonus Upgrading is Here!
Alright, deep breath. We’ve been itching to share this: you can now upgrade your set bonuses mid-round, and it absolutely slaps.
This new system turns your existing set bonuses into powerful weapons that scale with your stats and push your builds even further. Damage boosts? Yep. Cooldown reductions? Got those. Weirdly specific spawn rate modifiers? Oh yeah.
The upgrades are tied to each set and unlock as you play through the round, making your choices feel way more meaningful and your power curve very satisfying. You’ll want to explore each path and see what clicks with your build. Or just stack them all and cause chaos. We won’t stop you.
We have a full breakdown below of all the available upgrades that can be used (depending on what gear you have equipped), so hop in and start experimenting. It’s one of our favorite changes so far and yeah, it’s only going to get bigger from here.
Stay tuned, and let us know what you break.
SKILL UPGRADING DATA
Icon | Set Bonus | Upgrade Name | Description |
---|---|---|---|
![]() |
Rookie | Linked Shot I | Increase amount of links |
![]() |
Rookie | Linked Shot II | Increase amount of links by 2 |
![]() |
Rookie | Linked Shot Damage | Increase DAMAGE of Linked Shot |
![]() |
Rookie | Linked Shot Fire Rate I | Increase FIRE RATE of Linked Shot by 5% |
![]() |
Rookie | Linked Shot Fire Rate II | Increase FIRE RATE of Linked Shot by 10% |
![]() |
Rookie | Linked Shot Duration | Increase Duration of Linked Shot by 10 seconds |
![]() |
Rookie | Linked Shot Cooldown | Decrease Cooldown of Linked Shot by 2 Seconds |
![]() |
Salvaged | Slicer Cooldown | Decrease Cooldown of Slicers by 2 Seconds |
![]() |
Salvaged | Slicer Duration | Increase Duration of Slicers by 10 Seconds |
![]() |
Salvaged | Slicers I | Increase SLICER amount by 2 |
![]() |
Salvaged | Slicers II | Increase SLICER amount by 4 |
![]() |
Salvaged | Slicer Radius | Increase SLICER radius by 0.5 |
![]() |
Cyber | Cyber Radius I | Increase STAR radius by 0.25 |
![]() |
Cyber | Cyber Radius II | Increase STAR radius by 0.5 |
![]() |
Cyber | Cyber Damage I | Increase STAR DAMAGE by 10% |
![]() |
Cyber | Cyber Damage II | Increase STAR DAMAGE by 20% |
![]() |
Cyber | Cyber Duration | Increase DURATION of STARS by 10 seconds |
![]() |
Cyber | Cyber Cooldown | Decrease Cooldown of STARS by 2 Seconds |
![]() |
Iron | Iron Wall Cooldown | Decrease Cooldown of IRON WALL by 2 Seconds |
![]() |
Iron | Iron Wall Duration | Increase DURATION of IRON WALL by 5 seconds |
![]() |
Iron | Iron Wall Speed I | Increase slide SPEED of IRON WALL by 2 seconds |
![]() |
Iron | Iron Wall Distance I | Increase slide DISTANCE of IRON WALL by 4 |
![]() |
Iron | Iron Wall Spawn I | Decrease SPAWN RATE of IRON WALL by 0.5 seconds |
![]() |
Smoothed | Punch Duration | Increase DURATION of PUNCHES by 5 seconds |
![]() |
Smoothed | Punch Cooldown | Decrease Cooldown of PUNCHES by 2 Seconds |
![]() |
Smoothed | Punch Spawn Rate I | Decrease SPAWN RATE of PUNCHES by 0.15 Seconds |
![]() |
Smoothed | Punch Spawn Rate II | Decrease SPAWN RATE of PUNCHES by 0.3 Seconds |
![]() |
Smoothed | Punch I | Increase AMOUNT of PUNCHES by 1 |
![]() |
Smoothed | Punch II | Increase AMOUNT of PUNCHES by 2 |
![]() |
Smoothed | Punch Damage | Increase DAMAGE of PUNCHES by 25% |
![]() |
Mutant | Snake Damage | Increase DAMAGE of SNAKE by 5% |
![]() |
Mutant | Snake Speed | Increase Speed of SNAKE by 1.25 |
![]() |
Mutant | Snake Grow Rate | Increase GROW RATE of SNAKE by 7.5% |
![]() |
Retro | Cannon Fire Rate I | Increase FIRE RATE of CANNONS by 0.05s |
![]() |
Retro | Cannon Fire Rate II | Increase FIRE RATE of CANNONS by 0.1s |
![]() |
Retro | Cannon Duration | Increase DURATION of CANNONS by 5 seconds |
![]() |
Retro | Cannon Cooldown | Increase COOLDOWN of CANNONS by 2 seconds |
![]() |
Retro | Cannon Damage I | Increase DAMAGE of CANNONS by 25% |
![]() |
Retro | Cannon Damage II | Increase DAMAGE of CANNONS by 50% |
![]() |
Punk | Punk Bot Damage I | Increase DAMAGE of BOT by 25% |
![]() |
Punk | Punk Bot Damage II | Increase DAMAGE of BOT by 50% |
![]() |
Punk | Punk Bot Fire Rate I | Increase FIRE RATE of BOT by 0.02 seconds |
![]() |
Punk | Punk Bot Fire Rate II | Increase FIRE RATE of BOT by 0.04 seconds |
![]() |
Punk | Punk Bot Duration | Increase DURATION of BOT by 5 seconds |
![]() |
Punk | Punk Bot Cooldown | Decrease COOLDOWN of BOT by 2 seconds |
![]() |
Adept | Adept Cooldown | Decrease COOLDOWN of DEVICE by 2 seconds |
![]() |
Adept | Adept Duration | Increase DURATION of DEVICE by 5 seconds |
![]() |
Adept | Device Damage I | Increase DAMAGE of DEVICE by 10% |
![]() |
Adept | Device Damage II | Increase DAMAGE of DEVICE by 25% |
![]() |
Nova | Nova Damage I | Increase DAMAGE of NOVA BOMBS by 25% |
![]() |
Nova | Nova Damage II | Increase DAMAGE of NOVA BOMBS by 50% |
![]() |
Nova | Nova Bombs I | Increase AMOUNT of NOVA BOMBS by 1 |
![]() |
Nova | Nova Bombs II | Increase AMOUNT of NOVA BOMBS by 2 |
![]() |
Nova | Nova Spawn Rate I | Increase SPAWN RATE of NOVA BOMBS by 0.5 seconds |
![]() |
Nova | Nova Spawn Rate II | Increase SPAWN RATE of NOVA BOMBS by 1 second |
![]() |
Nova | Nova Explosion I | Increase Explosion SIZE of NOVA BOMBS by 1 |
![]() |
Nova | Nova Explosion II | Increase Explosion SIZE of NOVA BOMBS by 2 |
![]() |
Winged | Winged Shot I | Increase AMOUNT of WINGED SHOTS by 1 |
![]() |
Winged | Winged Shot II | Increase AMOUNT of WINGED SHOTS by 2 |
![]() |
Winged | Winged Damage I | Increase DAMAGE of WINGED SHOTS by 20% |
![]() |
Winged | Winged Damage II | Increase DAMAGE of WINGED SHOTS by 40% |
![]() |
Winged | Winged Fire Rate I | Increase FIRE RATE of WINGED SHOTS by 0.1 seconds |
![]() |
Winged | Winged Fire Rate II | Increase FIRE RATE of WINGED SHOTS by 0.2 seconds |
![]() |
Winged | Winged Duration | Increase DURATION of WINGED SHOTS by 5 seconds |
![]() |
Winged | Winged Cooldown | Decrease Cooldown of WINGED SHOTS by 1.5 seconds |
![]() |
DJ | DJ Max Targets | Increase Max Targets of DISCO Ball by 1 |
![]() |
DJ | DJ Cooldown | Decrease Cooldown of DISCO Ball by 2 seconds |
![]() |
DJ | DJ Duration | Increase Duration of DISCO Ball by 5 seconds |
![]() |
DJ | DJ Damage I | Increase DAMAGE of DISCO Ball by 20% |
![]() |
DJ | DJ Damage II | Increase DAMAGE of DISCO Ball by 30% |
![]() |
Magnetar | Pylon Damage I | Increase DAMAGE of Pylon by 15% |
![]() |
Magnetar | Pylon Damage II | Increase DAMAGE of Pylon by 30% |
![]() |
Magnetar | Pylon Cooldown | Decrease Cooldown of Pylon by 0.75 second |
![]() |
Magnetar | Pylon Size I | Increase SIZE of PYLON by 1 |
![]() |
Magnetar | Pylon Size II | Increase SIZE of PYLON by 2 |
![]() |
Carbon | Carbon Shield I | Increase SHIELD of CARBON PLATES by 2.5% |
![]() |
Carbon | Carbon Shield II | Increase SHIELD of CARBON PLATES by 5% |
![]() |
Alien | Alien Cooldown | Decrease COOLDOWN of ALIEN HORDE by 2 seconds |
![]() |
Alien | Alien Horde I | Increase SIZE of ALIEN HORDE by 5 |
![]() |
Alien | Alien Horde II | Increase SIZE of ALIEN HORDE by 10 |
![]() |
Alien | Alien Damage I | Increase DAMAGE of ALIEN HORDE by 5% |
![]() |
Alien | Alien Damage II | Increase DAMAGE of ALIEN HORDE by 10% |
![]() |
Exo | Exo Cooldown | Decrease COOLDOWN of EXOCOPTERS by 1 second |
![]() |
Exo | Exo Damage I | Increase DAMAGE of EXOCOPTERS by 5% |
![]() |
Exo | Exo Damage II | Increase DAMAGE of EXOCOPTERS by 10% |
![]() |
Exo | Exocopters I | Increase AMOUNT of EXOCOPTERS by 1 |
![]() |
Exo | Exocopters II | Increase AMOUNT of EXOCOPTERS by 2 |
![]() |
Elephant | Stampede Stun Duration | Increase STUN of STAMPEDE by 0.5 seconds |
![]() |
Elephant | Stampede Damage I | Increase DAMAGE of STAMPEDE by 5% |
![]() |
Elephant | Stampede Damage II | Increase DAMAGE of STAMPEDE by 10% |
![]() |
Elephant | Stampede Cooldown | Decrease COOLDOWN of STAMPEDE by 0.5 seconds |
![]() |
Curved | Curved Cooldown | Decrease COOLDOWN of CURVED HAMMERS by 0.5 seconds |
![]() |
Curved | Curved Duration | Increase DURATION of CURVED HAMMERS by 2 seconds |
![]() |
Curved | Curved Damage I | Increase DAMAGE of CURVED HAMMERS by 5% |
![]() |
Curved | Curved Damage II | Increase DAMAGE of CURVED HAMMERS by 10% |
![]() |
Curved | Curved Size I | Increase SIZE of CURVED HAMMERS by 0.1 |
![]() |
Curved | Curved Size II | Increase SIZE of CURVED HAMMERS by 0.25 |
![]() |
Cosmic | Cosmic Cooldown | Decrease COOLDOWN of STARSTORM by 1 second |
![]() |
Cosmic | Cosmic Duration | Increase DURATION of STARSTORM by 2 seconds |
![]() |
Cosmic | Cosmic Damage I | Increase DAMAGE of STARSTORM by 5% |
![]() |
Cosmic | Cosmic Damage II | Increase DAMAGE of STARSTORM by 10% |
![]() |
Cosmic | Starfall Rate I | Increase RATE of STARSTORM by 5% |
![]() |
Cosmic | Starfall Rate II | Increase RATE of STARSTORM by 12.5% |
![]() |
Cosmic | Starfall Rate III | Increase RATE of STARSTORM by 25% |
![]() |
Cosmic | Starfall Area I | Increase AREA of STARSTORM by 25% |
![]() |
Cosmic | Starfall Area II | Increase AREA of STARSTORM by 50% |
![]() |
Augmented | Augmented Cooldown | Decrease COOLDOWN of AUGMENTED by 1 second |
![]() |
Augmented | Augmented Duration | Increase DURATION of AUGMENTED by 2 seconds |
![]() |
Augmented | Augmented Damage I | Increase DAMAGE of AUGMENTED by 5% |
![]() |
Augmented | Augmented Damage II | Increase DAMAGE of AUGMENTED by 10% |
![]() |
Augmented | Augmented Projectiles I | Increase AMOUNT of AUGMENTED projectiles by 2 |
![]() |
Augmented | Augmented Projectiles II | Increase AMOUNT of AUGMENTED projectiles by 4 |
![]() |
Augmented | Augmented Projectiles III | Increase AMOUNT of AUGMENTED projectiles by 6 |
![]() |
Augmented | Augmented Fire Rate I | Increase FIRE RATE of AUGMENTED by 0.1 |
![]() |
Augmented | Augmented Fire Rate II | Increase FIRE RATE of AUGMENTED by 0.2 |
![]() |
Augmented | Augmented Arc I | Increase ARC of AUGMENTED by 25 degrees (Max 180) |
![]() |
Augmented | Augmented Arc II | Increase ARC of AUGMENTED by 50 degrees (Max 180) |
![]() |
Augmented | Augmented Speed I | Increase SPEED of AUGMENTED projectiles by 2 |
![]() |
Augmented | Augmented Speed II | Increase SPEED of AUGMENTED projectiles by 4 |
![]() |
Quantum | Quantum Cooldown | Decrease COOLDOWN of QUANTUM by 1 second |
![]() |
Quantum | Quantum Duration | Increase DURATION of QUANTUM by 5 seconds |
![]() |
Quantum | Quantum Damage I | Increase DAMAGE of QUANTUM by 5% |
![]() |
Quantum | Quantum Damage II | Increase DAMAGE of QUANTUM by 10% |
![]() |
Quantum | Quantum Connections I | Increase CONNECTIONS of QUANTUM by 2 |
![]() |
Quantum | Quantum Connections II | Increase CONNECTIONS of QUANTUM by 4 |
![]() |
Quantum | Quantum Speed I | Increase SPEED of CONNECTIONS by 1 |
![]() |
Quantum | Quantum Speed II | Increase SPEED of CONNECTIONS by 2 |
![]() |
Samurai | Samurai Cooldown | Decrease COOLDOWN of EXECUTE by 1 second |
![]() |
Samurai | Samurai Duration | Increase DURATION of EXECUTE by 2 seconds |
![]() |
Samurai | Execute Rate I | Increase RATE of EXECUTE by 10% |
![]() |
Samurai | Execute Rate II | Increase RATE of EXECUTE by 20% |
![]() |
Samurai | Executes I | Increase AMOUNT of EXECUTE by 1 |
![]() |
Samurai | Executes II | Increase AMOUNT of EXECUTE by 2 |
![]() |
Viking | Viking Cooldown | Decrease COOLDOWN of VIKING by 1 second |
![]() |
Viking | Viking Duration | Increase DURATION of VIKING by 3 seconds |
![]() |
Viking | Viking Axes I | Increase AMOUNT of AXES by 2 |
![]() |
Viking | Viking Axes II | Increase AMOUNT of AXES by 4 |
![]() |
Viking | Viking Axes III | Increase AMOUNT of AXES by 6 |
![]() |
Viking | Viking Damage I | Increase DAMAGE of AXES by 5% |
![]() |
Viking | Viking Damage II | Increase DAMAGE of AXES by 10% |
![]() |
Viking | Viking Fire Rate I | Increase FIRE RATE of AXES by 10% |
![]() |
Viking | Viking Fire Rate II | Increase FIRE RATE of AXES by 20% |
![]() |
Viking | Axe Speed I | Increase SPEED of AXES by 1 |
![]() |
Viking | Axe Speed II | Increase SPEED of AXES by 2 |
![]() |
Infinity | Infinity Spawn Rate I | Increase SPAWN RATE of PORTAL by 10% |
![]() |
Infinity | Infinity Spawn Rate II | Increase SPAWN RATE of PORTAL by 20% |
![]() |
Infinity | Infinity Spawn Radius I | Increase SPAWN RADIUS of PORTAL by 2 |
![]() |
Infinity | Infinity Spawn Radius II | Increase SPAWN RADIUS of PORTAL by 4 |
![]() |
Infinity | Portal Size I | Increase SIZE of PORTAL by 15% |
![]() |
Infinity | Portal Size II | Increase SIZE of PORTAL by 30% |
![]() |
Infinity | Portal Size III | Increase SIZE of PORTAL by 45% |
![]() |
Paladin | Paladin Cooldown | Decrease COOLDOWN of PALADIN by 1 second |
![]() |
Paladin | Paladin Duration | Increase DURATION of PALADIN by 3 seconds |
![]() |
Paladin | Paladin Damage I | Increase DAMAGE of HAMMERS by 5% |
![]() |
Paladin | Paladin Damage II | Increase DAMAGE of HAMMERS by 10% |
![]() |
Paladin | Hammer Spawn Rate I | Increase SPAWN RATE of HAMMERS by 5% |
![]() |
Paladin | Hammer Spawn Rate II | Increase SPAWN RATE of HAMMERS by 10% |
![]() |
Paladin | Hammer Spawn Rate III | Increase SPAWN RATE of HAMMERS by 15% |