LANDER 183 - PATCH NOTES 1.8.3
NEW FEATURE: SET BONUS UPGRADING
Set bonuses can now evolve mid-round into stat-scaling power-ups. Keep an eye out for upgrade triggers during your runs. A full post can be found here: https://www.hatdon.com/news/skill-upgrading-system
NEW ARTIFACTS
Glitch Bot (Both Artifact): A helper drone that might turn against you. Every 30 seconds it chooses a side—enemy or ally. You won’t know until it fires.
Extra Selection Artifact: Gain one additional artifact choice when selecting. Great for build depth.
More Dice: Adds extra artifact roll options to every selection. More chaos, more combos.
GAMEPLAY CHANGES
Rookie Set now comes with a built-in active skill.
Spiker Boss added to Tier 3 enemy waves—watch your spacing.
Dash input timing and power smoothed out for better feel.
Draco obstacles are slightly smaller for better maneuverability.
Players now gain a brief invulnerability window after reviving.
BALANCE ADJUSTMENTS
Reduced enemy counts slightly at higher tiers for pacing.
Enemy projectile speeds and sizes reduced for better dodge clarity.
Wave system capped at 200 enemies max to maintain performance.
Minor tuning to global health values.
Sentinel projectile speed slightly adjusted.
BUG FIXES
Fixed pagination on leaderboard screens.
Extra reward bugs in missions now resolved.
Pickup range bug fixed—detector now updates properly.
Omega Strike now pauses correctly.
Invulnerability on revive now triggers every time.
Top bar ad display issue resolved.
UI IMPROVEMENTS
Difficulty text now updates in real time.
Leaderboard screens cleaned up for readability.
Swipe to switch planets added—faster navigation.
Tips now transition smoothly and load from scene objects.
Galaxy icon added to main menu.
Mission chest visuals increased in size.
Blueprint drop labels renamed for clarity.
TUTORIAL ADDITIONS
Tutorials now cover how to use skills and perks more effectively.