LANDER 183 - PATCH NOTES 1.8.2

πŸ”§ GAMEPLAY CHANGES AND ARTIFACTS

GENERAL CHANGES

  • Fixed: Battlepass rank progress display now correctly counts collected rewards.

  • Fixed: Leaderboard update issue causing delayed or missing entries.

  • Fixed: Daily mission bug on iPad after post-round transitions.

  • Players now go straight to gameplay after first launch (skips main menu).

  • Reworked pickup collectables for smoother collection and responsiveness.

  • Updated end-of-round UI layout for iPads and larger screens.

  • Spawn radius for artifact rewards reduced from 100 β†’ 60 (less running!).

  • New visual updates to Planet & Tier UI.

ARTIFACTS

More artifacts are now live:

Grim Battery: Every 30s, gain +50% or -50% weapon damage for 10s. It’s a coin toss.

Core Sync: Charge a core by collecting XP. When full, explodes and kills all non-boss enemies.

Gambler’s Sigil: Reroll artifact options this round. Consumes dice count.

Null Stone: Removes one artifact permanently. Can’t be replaced this round.

Omega Strike: Deploy a bomb. After 5s, devastates all enemies on screen.

Cracked Soulstone: If health drops below 30%, instantly restores to full. Triggers once.

GAMEPLAY TWEAKS

Enemy tiers now spawn more units:

  • Tier 1: 5–20 β†’ 20–30

  • Tier 2: 10–25 β†’ 25–40

  • Tier 3: 15–30 β†’ 30–60

Enemy movement speeds have been reduced for better pacing:

  • Blob: 2.5 β†’ 2

  • Charger: 3.5 β†’ 2.2

  • Critter: 4 β†’ 2.5

  • Drool: 2 β†’ 1.75

  • Floater: 4.8 β†’ 2.75

  • Jumper: 4.8 β†’ 2.5

HYPERGRAV IMPROVEMENT

  • Slam size increased: 1 β†’ 2.6

  • Fire rate increased: 1.3 β†’ 1.5

  • Improved slam visual FX

COMING SOON

  • We're working on a new endgame system, combining Echo and Portals into one epic mode based on alpha feedback.

  • Season 1 is in development – featuring brand new planets, enemies, bosses, items, and perks.

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LANDER 183 - PATCH NOTES 1.8.3

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LANDER 183 - CRAFTING SYSTEM OVERVIEW